Graphic Programmer (Shader/VFX) (компания не указана)

IT-направление

@unity_jobs 20.07.2026 15:01 Рекрутер: @ir_stankevich

#shaders #HLSL #GLSL #UnityRendering #mobileGPU #URP #BIRP #VFXGraph #ShaderGraph #renderpipeline #frametime #drawcalls #mobileoptimization #hypercasual #particlesystems #realtimerendering #postprocessing #bloom #GPUinstancing #tween #easingfunctions 🎮Graphic Programmer (Shader/VFX)🎮 Looking for a Graphic Programmer to join a Ukrainian hyper-casual studio whose games have been downloaded 300M+ times 🌍 Product — hyper-casual mobile games where every visual detail matters — satisfying effects, smooth animations, and shaders that make players think "wait, how did they do that?" ✅ What you'll be doing: • Writing shaders and developing new graphics technologies • Creating satisfying visual effects and animations • Optimizing unconventional graphics for mobile devices • Working on hyper-casual titles with potential expansion to PC 📱 What we're looking for: • Experience with shaders, rendering, and animations • Strong math: trigonometry, vector math, matrices • Understanding of tweens/easings • Creative and artistic eye — style, color, composition • Unity/HLSL (Unreal/GLSL also fine), understanding of mobile GPU 📍 Fully remote, flexible schedule 🌍 Open to Ukrainian and Belarusian candidates 📩 Send your portfolio and message us directly: @ir_stankevich

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